Texture16 mouse1 = {
	 0x01E0, 0x0DEC, 0x13FE, 0x9BFE,
	 0xCC0C, 0xF846, 0x70C2, 0x3042,
	 0x1042, 0x1042, 0x1042, 0x10E2,
	 0x1806, 0x0C0C, 0x07F8, 0x0000,
};
