Texture16 copier = {
	 0x0000, 0x0000, 0x00C0, 0x0060,
	 0x0030, 0x0018, 0x000C, 0x0006,
	 0x1FFF, 0x1041, 0x1741, 0x7041,
	 0xF041, 0x1041, 0x1FFF, 0x0000,
};
